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• (Japanese) • (English) RPG Maker, known in Japan as RPG Tsukūru ( RPGツクール, sometimes romanized as RPG Tkool), is the name of a series of programs for the of (RPGs) first created by the Japanese group, then succeeded. The Japanese name, Tsukūru, is a pun mixing the Japanese word tsukuru (作る), which means 'make' or 'create', with tsūru (ツール), the Japanese transcription of the English word 'tool'. The RPG Maker series has been released primarily in, with later versions also released in,,, and. It is a popular game development engine, with hundreds of commercial games created using RPG Maker released on, for example.
Side battle systems (SBS) provide an alternative to the standard RPG Maker battles where separate “battler” graphics are used for the enemies and the player characters are only displayed as portraits or stats. Side battle systems use sprites as battlers – for the enemies as well as the player characters – these sprites can be.
Contents • • • • • • • • • • • • • • • • • • • • PC versions [ ] RPG Maker is a program that allows users to create their own. Most versions include a based map editor (tilesets are called chipsets in pre-XP versions), a simple for scripting events, and a battle editor. All versions include initial premade tilesets, characters, and events which can be used in creating new games.
One feature of the PC Versions of RPG Maker programs is that a user can create new tilesets and characters, and add any new graphics the user wants. Despite being geared towards creating, the engine also has the capability to create games of other genres, such as adventure games (see ) or visual novels with minimal tweaking. RPG Tsukūru Dante 98 [ ] According to Enterbrain, RPG Tsukūru Dante 98, released on December 17, 1992, was the first software of the RPG Maker series, although there were a few versions of RPG making software by ASCII preceding it, dating back to 1988. This, along with its follow-up RPG Tsukūru Dante 98 II, was made for, and games created with these programs can be played on a Windows computer with called Dante for Windows and D2win, respectively. Blair Witch 2 Rapidshare Premium there. RPG Maker 95 [ ] was the first -based RPG Maker software. Despite being an early version, RPG Maker 95 has both a higher screen resolution, and higher sprite and tile resolution than the several following versions.
RPG Maker 2000 [ ], also referred to as RM2k, was the second release of RPG Maker for and is the most popular and used RPG Maker so far. [ ] While it is possible to do more with RM2k, it uses lower resolution sprites and tiles than RPG Maker 95. However, it does not have a noticeable limit of 'sprites'. Unlike RM95, which can only use one 'set', RM2k can use an unlimited number of sprite sheets with specific sizes for each type. The tilesets also have a similar non-limitation. However, because tiles must be entered into a database, there is a limit on tiles.
This limit however is rarely a problem (normally 5000), and even when it is, an exists which can bump most limits much higher at the risk of potential game corruption. It doesn't support text output and can program only 2 buttons, Z and X. There is text in dialog boxes, by manner of overlaying sprites, or maps lain with text.
But not plainly on the screen. RPG Maker 2003 [ ], also referred to as RM2k3, and sometimes RM2k/3, is largely an improvement of RM2k. RM2k games can be ported to RM2k3 (but not back to RM2k, the conversion is permanent), and most resources are interchangeable.
The main difference is the introduction of a side-view battle system similar to that found in games on the. This was the first version made by, which had previously been a part of. RPG Maker XP [ ] RPG Maker XP, also referred to as RMXP, is the first RPG Maker which can use, making it the most powerful, programming-wise. However, many normal, simplified features present in RM2k(3) have been removed. Most of these features, however, have been programmed with Ruby, and distributed online. RMXP runs at (though games made in it run at 640x480), while offering four times the playable area of its predecessors.
Additionally, it allows greater user control over sprite size (there is no specific image size regulation for sprite sheets) and other aspects of game design. This more open-ended arrangement, coupled with the inclusion of the Ruby Game Scripting System (RGSS), makes RPG Maker XP more versatile than older versions in the series, at the cost of a steeper learning curve. Upon the release of Windows Vista, many users experienced compatibility problems, although the fix was relatively simple. XP used a front-view non-sprite battle system that allowed for the use of Battle backgrounds (Battlebacks). Both characters and enemies had static battle sprites, and the interface was quite simple. RPG Maker VX [ ], also referred to as RMVX, its Japanese release date was Dec. 27 2007, and official release date in America was February 29, 2008.
In this new maker, the interface is more user-friendly, allowing new users to create games with ease. The framerate was increased to 60 frames per second, providing much smoother animation in comparison to RMXP's often-choppy 40fps. The programming language Ruby is still implemented, and the game's default programming has been overhauled to allow more freedom to those scripting in new features. New editor and a new RTP are included, this time in a much simpler 'blocky' style. The battle system is comparable to that of the series or its predecessor RM2k, with a frontal view of the battlefield and detailed text descriptions of each action taken. One notable disadvantage from the previous version, however, is the lack of support for multiple tilesets when mapping, leaving the player with only a finite number of unique tiles with which to depict all the game's environments.
Multiple player-made workarounds exist, but this remains a sore point among many RMVX users. Ishq Na Karna Female Version Download. RPG Maker VX Ace [ ], also known as VXAce or simply 'Ace', was released by Enterbrain. It was released in Japan on CD and digital download on December 15, 2011.
It was released in the United States on March 15, 2012 as a digital download. It was later made available through, and is also now available as a physical CD. RPG Maker VX Ace is essentially an overhauled version of RPG Maker VX, and removes the issue with multiple tilesets.
Battle backgrounds were re-introduced, and are separated into top and bottom halves. Spells, skills, and items can all now have their own damage and recovery formulas, although a quick calculation method reminiscent of the older RPG Makers is available. The VX RTP was redesigned for VX Ace, and a new soundtrack featuring higher quality techno-pop tracks was included. With the release of VX Ace came a large quantity of DLC Resource Packages, officially offered by Enterbrain, and also available through Steam.
RPG Maker MV [ ] The latest title in the series is RPG Maker MV. First announced in, it includes a number of improvements over previous versions, having multi-OS support, side-view battles and high resolution support. It is also the first engine in the series to use Javascript instead of Ruby, with the addition of plugins. Completed games can also be played on a mobile device. RPG Maker MV also goes back to layered tilesets, a feature that was removed in RPG Maker VX and VX Ace. It was released on October 23, 2015 and is published.
Console versions [ ] RPG Tsukūru Super Dante [ ] Victor Reetz created the first console RPG Maker, RPG Tsukūru Super Dante, which debuted in 1995 for the, as a port of RPG Tsukūru Dante 98. RPG Tsukūru Super Dante was later broadcast via the Super Famicom's subunit. RPG MAKER [ ] In 2000, RPG MAKER was released for the Sony PlayStation, however, only a limited amount of copies were made for releases outside of Japan. The software allowed user-made characters, and monsters through Anime Maker which was separate from the RPG Maker, which required saving to an external memory card. However, there was a limit to how many user-made sprites and monsters could be used in RPG Maker. Also, in Anime Maker, the user could create larger sprites for a theater-type visual novel in which the player could animate and control characters, but these sprites were much larger and unusable in RPG Maker.
The RPG Maker interface was somewhat user-friendly, and battles were front-view style only. Item, Monster, Skill/Magic, and Dungeons had a small limit cap, as did the effects of any given Item, Magic or Skill (9,999). Items were all inclusive; Weapons and Armors were created in the Items interface.
The types of items were as follows: None (mainly used for Key Items), Weapon, Armor, Key (up to 8 sub types), Magic (for binding Magic created in the Magic interface to an item), Healing, and Food (which raises stats and more interestingly, EXP or Experience Points in which this particular software is the only one of the series to do so natively). Events were a separate save file from the System file, and are referred to as Scenario files. This is how the user could make multiple parts to one game, provided the user had enough memory cards and card space to create the files. Other Releases [ ] Two more console versions were released, both for Sony PlayStation 2: RPG Maker 2 and RPG Maker 3, both being the only three-dimensional RPG Maker engines. RPG Maker Fes [ ] The latest release, now going portable on the system, is RPG Maker Fes. While it remains portable on a small screen, users can create games on-the-go and also download games to play as well.
The game received some criticism, for example, on, NintendoWorldReport reports that 'Ultimately, it’s hard for me to recommend RPG Maker Fes to anyone but the most hardcore of RPG fans that have always dreamed of creating their own game.' Games completed can be uploaded to the world for those to download and play on their own systems. It was released on June 27, 2017 and published. English versions [ ] Historically few versions of RPG Maker have had official English releases, however each Windows version of the software has in some form been subject to unlicensed distribution through the internet. RPG Maker 95, as well as translation patches for the titles RPG Maker Super Dante and RPG Maker 2, were translated and distributed by a group called KanjiHack.
In 1999, KanjiHack closed upon receiving a e-mail from ASCII's lawyers. RPG Maker 95 was re-released with a more complete translation under the name RPG Maker 95+ by a Russian programmer, under the alias of Don Miguel, who later translated and released. Later versions,, and, were similarly translated and distributed by a programmer under the alias of RPG Advocate. The first official English release of the PC series was of RPG Maker XP on September 16, 2005. The next two versions of the software, RPG Maker VX and RPG Maker VX Ace both received official English releases. Since 2010 English versions of RPG Maker have been published by Degica, who have also officially released English versions of the older titles RPG Maker 2000 and RPG Maker 2003.
The first official English language of a console version was the version in 2000, simply called,. Agetec also localised RPG Maker 2 and RPG Maker 3. Legacy [ ] Since its first release, RPG Maker has been used to create numerous titles, both free and commercial; hundreds of commercial games created using RPG Maker have been released on Steam, for example. A number of notable developers who have made games via RPG Maker include: • Aldorlea Games -,, 3 Stars of Destiny, Dreamscape, Asguaard, The Book of Legends, Sylia, Moonchild • Blossomsoft - • - • - • - • - • Team GrisGris - The software series itself had sold more than 2 million copies, by August 2005. The series has also sold more than 800,000 copies on Steam, as of April 2017. In total, the series has sold more than 2.8 million copies, as of April 2017.
In addition to games, RPG Maker has been used for other purposes, such as studies involving students learning mathematics and programming through the creation of role-playing games.